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Tom Clancy's Ghost Recon: Wildlands- Nidia Flores Mission

Environment artist on Tom Clancy's Ghost Recon: Wildlands- Nidia Flores Mission.
In collaboration with another artist and one level designer I modeled, textured and did the propsing for the Nidia Flores villa.
-modeled interior and exterior for this location
-created textures and materials
-propsing passs
-terraforming